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Darxkl05
Heya, I'm darxkl. I'm an artist / musician / game developer. Huge sucker for horror/videogames/anime/art and all that

Age 21, Male

Horror game dev

Spain

Joined on 8/11/22

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Latest News

More

The first trailer for the second demo has been released! It shows sections from both scene 5 and scene 6, being the main scenes you will find on the next release (+ another whole section I haven't shown yet)





SCENES 

  • Finished scene 6

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SFX

  • Added multiple underwater effects aside from ambience
  • Underwater rumble, pipes SFX, player movements 



  • Voice lines for some unnamed employees and the monster recorded
  • Second monster sound effects
  • Idle (2 versions), Damage, Attack, Death, Fall


VOICE CAST

  • Ari Villalon (@ultranativefric) will be voicing some of the unnamed employees in scene 6 and the new monster from the demo as well! Part of their amazing work already appears in the trailer above

iu_1549667_11660554.webp


GAMEPLAY

  • Movement changes now apply directly when going underwater
  • Player can float on the water's surface as well
  • A collision detecting algorithm for every moving object in the scene would be a bit expensive performance wise. To avoid any issues, all the floating objects have been placed to avoid as much collisions are possible


IMPROVEMENTS / BUG FIXES

  • Added all bounds and collisions to scene 6
  • Fixed bug where breathing overlay appeared when leaving water
  • Fixed Toggle HUD button on pause menu
  • Player can no longer dash when dead (lmao)


FUTURE UPDATES

  • Finishing scene 6 music
  • Design map for the next scene (last scene)
  • Add some missing SFX (pipes and walls breaking mainly)
  • New voicelines


Most of the development time went to finishing scene 6, though I don't want to reveal too much given the impact it will have on you as the player. I'm really happy to have more people appear in the game, especially as VAs, since that's a position I could never be able to fill just by myself. You'll be able to hear more of their work as development goes on, though again, I won't be showing everything, just small clips related to some other development parts.


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Available for Work

Open for Commissions!

(You can find this exact information on my artistree's commissions Terms of Service)

Heya, thanks for showing interest in my commissions. Note that, due to being busy with some other projects, I often take more time to do the renders. If you feel like you've waited too much, don't hesitate to ask for a refund.


PLEASE READ THE FOLLOWING INFORMATION BEFORE ANYTHING


ONLY PERSONAL COMMISSIONS (you can't sell, distribute, or earn money with my renders)

Personal use includes, for instance: Wallpapers, profile pictures... Anything that doesn't involve money is allowed


References/Given information

You can provide me references and concepts to work on through descriptions, sketches, photos, and others. If you need it, you can specify textures by referencing my other renders


Can't do

Complex models (humans, creatures, huge structures...)

Bright renders (renders with sunlight, that take place in daytime...)


Will do

WILL ONLY DO RENDERS DEPICTING ENVIRONMENTS

- Horror/Otherworldly environments

- Slightly open areas

- Natural scenery


How to order

Choose only ONE of these

Head to my Artistree to directly request a commission (easier approach)


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Complete this form


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Send a message to darxkl05@gmail.com including the following info:

- Your name / Contact information

- Basic description of the render

- Type of render (see images and prices below)


PRICES

Everything will be paid upfront

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Environments (10 USD)

Renders under this category just depict environments that don't have any object or element as the center of attention.

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Environments + Object as main center of attention (15 USD)

Scenes which point of attention is an object. These objects are usually more complex, leading to them being the most important part of the render

iu_997940_11660554.webp

Sizes

Commissioned renders can be:

1:1 aspect ratio (no additional payment)

16:9 aspect ratio (wallpapers) +1 USD


Further changes

Final render edited (post-processing) in my own style (+1 USD)

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